I wrote a short time ago about players from Karak Hirn transferring to Karak Norn
Our alliance Red Eciplse (formerly Shadow Wind) has transferred from Karak Hirn.
At the moment the constituent guilds are:
What a hectic introduction to a new server. Five minutes after moving server I find that a fortress is under attack. A very enjoyable defence of our Inevitable City instance. No points for Order in the instance we were defending as an alliance(No: 95).
I could see from following chat that some misunderstandings between new arrivals and others ensued. Corwynn has an excellent write up on it all. He could write a thesis on trolling but its a fascinating piece if your a forum warrior.
One of the huge issues raised is the use of caps. In many games CAPS ARE CONSIDERED RUDE AND ANNOYING.HOWEVER THE MAIN ALLIANCES WHO HAVE TRANSFERRED FROM HIRN HABITUALLY USE CAPS WHEN LEADING A ZONE LOCK OR FORT ATTEMPT.
This has led to consternation.
It has been suggested that "I'm sorry but you moved to OUR server, so you adapt to OUR rules."
Unfortunately when hundreds of active and coordinated level 40 players move to your server the rules change. It is unreasonable to suggest they stay the same just as it is unreasonable for the new comers to impose their own rules.
I am a user of and an advocate for CAPS, when I lead events I use them, other leaders in my alliance use them as well. They stand out and they make simple orders more prominent. The vast majority of players do not care one way or the other they want to be where the action is and they want to win. Yesterday the guys using caps locked Thunder mountain(Twice), Kadrin Valley once and Caledor back to Dragonwake. They couldn't have done it if the guys that don't use caps hadn't been helping them.
So is this post to highlight how the triumph of getting a whole community to work together has turned to dust with internecine feuding.
Yes it is, Damn you GOA.
Actually I am joking. Just as Magnus said a community can work something out in regards to a transfer, I am sure he would say that teething problems on a new server are to be expected and will be sorted out by communities as well.
The good news is that we are already doing this.
We all know forums don't often give an accurate picture of the reality of a server. The forums have players from my own guild flaming players of the main destruction alliance. In reality myself and the alliance that I am a member of and that already established alliance were working together over 12 hours yesterday.
Tells were sent, whispers received. We pulled of coordinated attacks on order forces from multiple directions. We sent information to each other. we swapped zones to back each other up when needed to stop locks in other zones. we split the duties on keep takes
So while the forums are full of bluff and bravado the game was full of action and fun.
With a merger like this the Norn server is not going to stay the same nor is the Hirn server going to be rebuilt. We will even have more folk joining us from other servers.
All we are going to have is the esteem that exists between equals.
Some people are already on this page of the story, the slower readers will catch up.