This was well worth a listen.
and some more general info:
Mrs Wiggles is in retirement but Snort will make a return in Guild Wars 2. This Blog is meant to be a onestop shop for Guildies and Allies to keep up to date with the latest news about the Guardian Class, Guilds, the Asura and mass PVP.
Monday, March 5, 2012
Thursday, March 1, 2012
Guardian - further information
In an earlier post I linked a number of Guardian Videos. Here is a list of guardian attributes we can garner from them.
Health Pool:
Previously the Guardian was of the lower health bracket of the professions but now it looks to be in the medium range of health pool.
Before: ~16k
Now: ~20k
(Edit: Health Pools for most classes have changes, or so it seems. Not sure where this places the Guardian)
Symbols:
Most symbols (possibly all) have a significantly smaller range and different animations.
Spirit Weapons:
Hammer of Wisdom- Summon an arcane hammer to defend you. 45 second CD
Sword of Justice- Summon an arcane sword to defend you. 30 second CD
Bow of Truth- Summon an arcane bow to remove conditions from you and your allies. 60 second CD
Shield of The Avenger- Summon an arcane shield to defend you. 60 second CD
Weapons Skill Changes:
Greatsword no longer has Symbol of Swiftness and now has
Symbol of Wrath- Pierce the ground with a mystic symbol that damages and burns foes while granting Retaliation to allies. 15 second CD
Staff no longer has Symbol of Protection and now has
Symbol of Swiftness- Sear a mystic symbol into target area, damaging foes and granting swiftness to allies. 15 second CD
Greatsword's Binding Blade has been changed to
Binding Blade- Throw blades at your foes causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range. Two chain skill. 30 second CD
Mace's Protector's Strike has been changed to
Protector's Strike- Surround yourself and allies with a shield. Grant protection to yourself and nearby allies if counter attack does not hit. 15 second CD.
One-Handed Sword's Sword of Wrath is now a three chain skill.
One-Handed Sword's Flashing Blade now requires a targeted enemy instead of being ground target based.
Changed/New Utilities:
Signet of Judgement
Passive- Reduces incoming damage
Active- Grants retaliation to nearby allies
30 second CD
Signet of Wrath
Passive- Grants you increased condition damage
Active- Immobilizes your target
30 second CD
Signet of Mercy
Passive- Improves healing
Active- Revive a nearby ally
90 second CD
"Retreat"- Grant Aegis and Swiftness to up to five nearby allies. 60 second CD
"Stand Your Ground"- Grant Stability to yourself and allies. 60 second CD
Hallowed Ground- Consecrate target area, granting Stability to allies inside. 80 second CD
Retribution- Grant yourself Retaliation. 15 second CD
Judge's Intervention- Teleport to your target and burn nearby foes. 45 second CD
Merciful Intervention- Teleport to the nearby ally with the lowest health and create a healing area around them. 45 second CD
Renewed Focus- Recharge all Virtues instantly. 90 second CD. Replaces Meditation
Wall of Reflection- Protect the targeted area with a wall of mystic power that Reflects projectiles. 30 second CD. Replaces Wall of Deflection
New Elite:
Tome of Courage- Locks you in place, but grants you powerful support spells. 180 second CD
Health Pool:
Previously the Guardian was of the lower health bracket of the professions but now it looks to be in the medium range of health pool.
Before: ~16k
Now: ~20k
(Edit: Health Pools for most classes have changes, or so it seems. Not sure where this places the Guardian)
Symbols:
Most symbols (possibly all) have a significantly smaller range and different animations.
Spirit Weapons:
Hammer of Wisdom- Summon an arcane hammer to defend you. 45 second CD
Sword of Justice- Summon an arcane sword to defend you. 30 second CD
Bow of Truth- Summon an arcane bow to remove conditions from you and your allies. 60 second CD
Shield of The Avenger- Summon an arcane shield to defend you. 60 second CD
Weapons Skill Changes:
Greatsword no longer has Symbol of Swiftness and now has
Symbol of Wrath- Pierce the ground with a mystic symbol that damages and burns foes while granting Retaliation to allies. 15 second CD
Staff no longer has Symbol of Protection and now has
Symbol of Swiftness- Sear a mystic symbol into target area, damaging foes and granting swiftness to allies. 15 second CD
Greatsword's Binding Blade has been changed to
Binding Blade- Throw blades at your foes causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range. Two chain skill. 30 second CD
Mace's Protector's Strike has been changed to
Protector's Strike- Surround yourself and allies with a shield. Grant protection to yourself and nearby allies if counter attack does not hit. 15 second CD.
One-Handed Sword's Sword of Wrath is now a three chain skill.
One-Handed Sword's Flashing Blade now requires a targeted enemy instead of being ground target based.
Changed/New Utilities:
Signet of Judgement
Passive- Reduces incoming damage
Active- Grants retaliation to nearby allies
30 second CD
Signet of Wrath
Passive- Grants you increased condition damage
Active- Immobilizes your target
30 second CD
Signet of Mercy
Passive- Improves healing
Active- Revive a nearby ally
90 second CD
"Retreat"- Grant Aegis and Swiftness to up to five nearby allies. 60 second CD
"Stand Your Ground"- Grant Stability to yourself and allies. 60 second CD
Hallowed Ground- Consecrate target area, granting Stability to allies inside. 80 second CD
Retribution- Grant yourself Retaliation. 15 second CD
Judge's Intervention- Teleport to your target and burn nearby foes. 45 second CD
Merciful Intervention- Teleport to the nearby ally with the lowest health and create a healing area around them. 45 second CD
Renewed Focus- Recharge all Virtues instantly. 90 second CD. Replaces Meditation
Wall of Reflection- Protect the targeted area with a wall of mystic power that Reflects projectiles. 30 second CD. Replaces Wall of Deflection
New Elite:
Tome of Courage- Locks you in place, but grants you powerful support spells. 180 second CD
Guilds and Guild Wars 2 recruitment.
Our guild The Unnamed are recruiting for Guild Wars 2.
Recruitment Status: OPEN (Open to all races/classes.)
Region: UK/EU (Anyone outside of these regions can still apply.)
Age Requirement: Applicants must be 18 or over.
Play-style: Semi-Hardcore
Other Games: Warhammer Online, Rift and SWTOR. (A group of us also play a vast amount of Steam games... and MINECRAFT!)
About Us
The Unnamed is a European Multi-MMO guild coming to Guild Wars 2. We are a laid back guild (or as we like think of it, a community) which is full of experienced gamers. We have been playing games together as a guild since the release of Warhammer Online, and are ready to conquer Guild Wars 2!
We weren't present as a guild in the original Guild Wars but there are a few individual members who played the game over the years, including most of our officers. We're certainly not new to the series or lore, and we plan to be big and well known amongst the PvP community and the game's community in general!
A good few of us in the guild are very excited for the game, and those few of us aren't currently playing an MMO, so we thought it'd make sense to play GW2 together. This is why we're opening up recruitment, so that we can build up the ranks from a few people to a good army, big enough to show that we mean business when the game is released!
A Brief History
The Unnamed, originally a UK based guild, has been going strong for 3 years, and was formed by a group of friends and previous members of a former guild for the release of Warhammer Online. When WAR came out, our expectations of the game had not been met, leaving disappointed core members to stop playing. Instead of to find other guilds to play with, we decided to branch out and become a Multi-MMO Guild.
Core members branched out to lead division's in other big MMO's such as Aion and FFXIV, leaving the Warhammer Online Division to grow and become one of best Destruction guilds on the Karak-Norn server. Members are even present in WoW, in a merged guild in Terenas under the name Parasite.
Our Mission Statement & Goals
Our main ambitions are to establish a solid community with a friendly atmosphere, the guild's main focus will be PvP where we aim to establish a respectable reputation amongst the server vs server community.
We tend towards semi-hardcore gameplay but all player types are welcome. We want to be big but we don’t want to be elitists - we generally have a laid back approach towards the game, but when the enemy are making a push, or a dragon needs to be killed right this minute, The Unnamed intend to be ready for the task; we expect our members to aim to achieve great things but be having fun at the same time.
Players will be encouraged to be active participants in the guild but will not be forced into things.
We want to establish ourselves as one of the top guilds in the PvP community. When our server sees our guild on the battlefield we want them to say "Brilliant, The Unnamed are here. Time to kick some arse." When rival servers see us, we want them to run for cover. We want them to say "Those Unnamed are b*stards, always getting in our way, but they're some bloody good blokes."
We want to be the guild who people look up to and have respect for. We are not those freaks who raid every night and only recruit members who put in 40 hours a week. We are those guys who get the job done when it needs doing, the guys who don't get involved in community drama. We don't blow our own horns, and we seem all the greater because of it.
Additional Information
As well as a sub-section for Guild Wars 2 on our forum where we post new game info, we also run a Mumble server for us to play games together on. People are on there most nights and it's a very friendly environment full of laughter and banter. The core members for the Guild Wars 2 section are on there most nights and will usually be found playing an FPS or RTS, and we're quite friendly fellas.
We also have a full set of rules on our website which I won't fully list here, but it includes the usual rules such as no tolerance to racism or sexism, no drama and we expect members to respect each other.
How to Apply
Go to http://theunnamed.enjin.com/ and make an account there, then go to our GW2 drop down menu where you will see an Apply button which will take you to our Application page. We will look at your app and decide within the day of you applying.
If your interested feel free to drop us an application.
We are also interested in forming alliances with other guilds to build a strong server community that can compete with the best.
Recruitment Status: OPEN (Open to all races/classes.)
Region: UK/EU (Anyone outside of these regions can still apply.)
Age Requirement: Applicants must be 18 or over.
Play-style: Semi-Hardcore
Other Games: Warhammer Online, Rift and SWTOR. (A group of us also play a vast amount of Steam games... and MINECRAFT!)
About Us
The Unnamed is a European Multi-MMO guild coming to Guild Wars 2. We are a laid back guild (or as we like think of it, a community) which is full of experienced gamers. We have been playing games together as a guild since the release of Warhammer Online, and are ready to conquer Guild Wars 2!
We weren't present as a guild in the original Guild Wars but there are a few individual members who played the game over the years, including most of our officers. We're certainly not new to the series or lore, and we plan to be big and well known amongst the PvP community and the game's community in general!
A good few of us in the guild are very excited for the game, and those few of us aren't currently playing an MMO, so we thought it'd make sense to play GW2 together. This is why we're opening up recruitment, so that we can build up the ranks from a few people to a good army, big enough to show that we mean business when the game is released!
A Brief History
The Unnamed, originally a UK based guild, has been going strong for 3 years, and was formed by a group of friends and previous members of a former guild for the release of Warhammer Online. When WAR came out, our expectations of the game had not been met, leaving disappointed core members to stop playing. Instead of to find other guilds to play with, we decided to branch out and become a Multi-MMO Guild.
Core members branched out to lead division's in other big MMO's such as Aion and FFXIV, leaving the Warhammer Online Division to grow and become one of best Destruction guilds on the Karak-Norn server. Members are even present in WoW, in a merged guild in Terenas under the name Parasite.
Our Mission Statement & Goals
Our main ambitions are to establish a solid community with a friendly atmosphere, the guild's main focus will be PvP where we aim to establish a respectable reputation amongst the server vs server community.
We tend towards semi-hardcore gameplay but all player types are welcome. We want to be big but we don’t want to be elitists - we generally have a laid back approach towards the game, but when the enemy are making a push, or a dragon needs to be killed right this minute, The Unnamed intend to be ready for the task; we expect our members to aim to achieve great things but be having fun at the same time.
Players will be encouraged to be active participants in the guild but will not be forced into things.
We want to establish ourselves as one of the top guilds in the PvP community. When our server sees our guild on the battlefield we want them to say "Brilliant, The Unnamed are here. Time to kick some arse." When rival servers see us, we want them to run for cover. We want them to say "Those Unnamed are b*stards, always getting in our way, but they're some bloody good blokes."
We want to be the guild who people look up to and have respect for. We are not those freaks who raid every night and only recruit members who put in 40 hours a week. We are those guys who get the job done when it needs doing, the guys who don't get involved in community drama. We don't blow our own horns, and we seem all the greater because of it.
Additional Information
As well as a sub-section for Guild Wars 2 on our forum where we post new game info, we also run a Mumble server for us to play games together on. People are on there most nights and it's a very friendly environment full of laughter and banter. The core members for the Guild Wars 2 section are on there most nights and will usually be found playing an FPS or RTS, and we're quite friendly fellas.
We also have a full set of rules on our website which I won't fully list here, but it includes the usual rules such as no tolerance to racism or sexism, no drama and we expect members to respect each other.
How to Apply
Go to http://theunnamed.enjin.com/ and make an account there, then go to our GW2 drop down menu where you will see an Apply button which will take you to our Application page. We will look at your app and decide within the day of you applying.
If your interested feel free to drop us an application.
We are also interested in forming alliances with other guilds to build a strong server community that can compete with the best.
Wednesday, February 29, 2012
Traits - Min maxing your Guild Wars 2 Profession
One of my favorite past times in an MMO is min/maxing my character.
Now we have some information on how we will bbe able to do so in Guild Wars 2 using traits and attributes.
The highlights from me from this post were:
Attributes are organised into offense, support, and profession-specific attributes.
From the perspective of a would be Guardian the following stuck me as useful.
Support - Concentration: Improves the duration of all boons applied by the character. Compassion: Improves all outgoing heals that your character does, including self heals.
Profession-Specific Attributes - Willpower (guardian) — Decreases the recharge on all virtues.
Guardian Traits:
Zeal: Power and Concentration.
Radiance: Precision and Expertise.
Valor: Toughness and Prowess.
Honor: Vitality and Compassion.
Virtues: Malice and Willpower.
From level 11 to 80, you receive one trait point per level. This means that every level 80 character will be assigning 70 points to help define their character.
Investing 5, 15, and 25 points in a single line will award the player a minor trait, which are unique bonuses that are dependent upon the number of points invested as well as the specific trait line in question. Think of these traits as a set of abilities that are designed to work well together and to help suggest a particular build or play style to the player.
Investing 10, 20, and 30 points in a single line will unlock a major trait slot for the player. Each line has 12 different major traits that may be slotted into a major trait slot. These are major upgrades to player abilities and are designed to provide a lot of customization.
In competitive PvP, you have a separately saved trait build and can respec free of charge.
Min-maxing is the practice of playing a role-playing game, wargame or video game with the intent of creating the "best" character by means of minimizing undesired or unimportant traits and maximizing desired ones. This is usually http://www.blogger.com/img/blank.gifaccomplished by improving one specific trait or ability by sacrificing ability in all other fields. This is easier to accomplish in games where attributes are generated from a certain number of points rather than in ones where they are randomly generated. Min-maxing is particularly common in games where the cost of traits does not reflect their expected usefulness; for instance, in a combat-heavy game a player may focus on physical traits, giving a character abnormally low mental and social skills so that the remaining points can all be channeled to physical statistics that are more likely to come into play.
Now we have some information on how we will bbe able to do so in Guild Wars 2 using traits and attributes.
The highlights from me from this post were:
Attributes are organised into offense, support, and profession-specific attributes.
From the perspective of a would be Guardian the following stuck me as useful.
Support - Concentration: Improves the duration of all boons applied by the character. Compassion: Improves all outgoing heals that your character does, including self heals.
Profession-Specific Attributes - Willpower (guardian) — Decreases the recharge on all virtues.
Guardian Traits:
Zeal: Power and Concentration.
Radiance: Precision and Expertise.
Valor: Toughness and Prowess.
Honor: Vitality and Compassion.
Virtues: Malice and Willpower.
From level 11 to 80, you receive one trait point per level. This means that every level 80 character will be assigning 70 points to help define their character.
Investing 5, 15, and 25 points in a single line will award the player a minor trait, which are unique bonuses that are dependent upon the number of points invested as well as the specific trait line in question. Think of these traits as a set of abilities that are designed to work well together and to help suggest a particular build or play style to the player.
Investing 10, 20, and 30 points in a single line will unlock a major trait slot for the player. Each line has 12 different major traits that may be slotted into a major trait slot. These are major upgrades to player abilities and are designed to provide a lot of customization.
In competitive PvP, you have a separately saved trait build and can respec free of charge.
Tuesday, February 28, 2012
The Guardian in PVP
This is the only pvp specific action I have found for the Guardian. It touches on some of its potential.
Putting the Guild in Guild Wars 2
How will guilds function in this new MMO?
The information thats is available so far.
The information thats is available so far.
Monday, February 27, 2012
Mass RvR - and other titbits
Will Guild Wars 2 brings Mass RvR.
It seems that at least it will bring 100v100v100
Arena Nets Blog does a very good job in describing it in detail.
Here are the highlights for me:
A deluge of information is linked here.
It seems that at least it will bring 100v100v100
Arena Nets Blog does a very good job in describing it in detail.
Here are the highlights for me:
we needed to make some absolutely gigantic maps—four of them.
Each objective on a map is worth points for the team that captures it. We periodically tally the point total for each server and add that total to their War Score, which accumulates over the length of a persistent two-week battle.
If you don’t quite have the numbers to go after a keep, there are quite a few smaller towers placed around the countryside. These more modest fortificatihttp://www.blogger.com/img/blank.gifons are perfect for smaller groups to assault and defend. But just like the larger keeps, towers have their own sets of defenses you’ll have to deal with, including a compliment of NPC guards and destroyable gates and walls.
We wanted to make WvW fun and easy to get into, so there’s no level grinding required—you can just hop into the battle using your normal PvE character, regardless of what level you are.
you continue to gain experience and new items while playing in the Mists. Players you kill will drop loot for you just like slain monsters in PvE.
A deluge of information is linked here.
Guild Wars 2
My Blog has been dead for a while but I am considering resurecting it for Guild Wars 2.
Mrs Wiggles is in retirement but I may make a return as a Guardian.
Here is a game play taster for the class.
The official site is Guardian

Mrs Wiggles is in retirement but I may make a return as a Guardian.
Here is a game play taster for the class.
The official site is Guardian

Friday, September 18, 2009
So Aion is near
Our Coalition of guilds have finally decided on a server for Aion.
We have as a community chosen: Perento
The legions we are bringing with us are the following:
Elyos:
Nishibo
Chosen Existence
Excessum
Ginnunga
Explicit Content
Comittee
Semper Dius
Cyrus
The Black Hand
Crimson Imperium Reborn
Asmodian:
Sol Invictus
MEH
Heresy
Hades
Eva Vix
VideInfra
Drakes
Frozen Tears
Mystical Awakening
The Unnamed
We have as a community chosen: Perento
The legions we are bringing with us are the following:
Elyos:
Nishibo
Chosen Existence
Excessum
Ginnunga
Explicit Content
Comittee
Semper Dius
Cyrus
The Black Hand
Crimson Imperium Reborn
Asmodian:
Sol Invictus
MEH
Heresy
Hades
Eva Vix
VideInfra
Drakes
Frozen Tears
Mystical Awakening
The Unnamed
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